MAJOR UPDATE v3.0!!
Version v3.0
MAIN:
Added shaders!
Added animations for tower spawns and upgrades.
Added new tower icons.
Added the Aragami tower.
Added the Bean Farm tower.
Added the Healer tower.
Created a new Main Menu.
Added an option to view legacy main menus as well as a menu that was never released.
Added Defense mode with the first three levels implemented.
Added Expert Mode with the map Drifting Apart.
Added a new Special Mode with the Big map.
Added a Classic Mode with legacy maps.
Reworked L1.
Reworked L2.
Added L3.
Every map now has an Infinite and Sandbox mode.
Reworked Beanpedia and it now has all entries.
Added a new menu button in all levels.
Reworked the pause screen.
Adjusted health bars.
All tower now have a different color scheme when upgraded.
Added the Shielded Boss (Only available in Sandbox Mode as a demo).
Added more objects to spawn in Sandbox Mode.
Removed text from previous updates in the version menu.
BALANCING:
L2 End of Round Cash $50 - $35.
Laserbeamer/Upgraded Laserbeamer damage increased by 25.
Bean Bullet : Speed 70 - 60, DMG 50 - 100, Explosion Radius 0 - 1.5
Upgraded Bean Bullet: DMG 100 - 150, Explosion Radius 0 - 3, Speed > 75
Bean Tower: Cost $250 - $1,500, Firerate 1 - 1.5, RNG 15 - 17.
Upgraded Bean Tower: Cost $550 - $3,000, Firerate 1.25 - 1.75.
FiXES:
Adjusted The Hand model.
Changed sizing on Upgraded Penguin.
Penguin tower no longer available on L1.
Fixed The Hand being in Inf L1.
Fixed glitch where beating all 50 waves in Sandbox Mode displayed level win screen.
Fixed glitch where it wouldn't save the player beating a level.
Fixed version panel not scalling correctly in some resolutions.
Fixed Restart and Main Menu buttons for Inf and SandBox Mode.
Fixed rounds survived in Inf Mode.
Fixed bug with pressing Speed Up while in a pause screen.
Fixed bug where towers with an explosion radius would not do damage.
Fixed some enemies clipping into the ground.
Fixed Speed Up buttons sometimes displaying the incorrect status.
Fixed penguin not rotating correctly.
Renamed x5 Speed Up to Ultra Speedup.
PLANS:
The plan for the future is mostly to polish the game. I think that this update was a massive step in the right direction, but it could be better. The plans for future updates are:
Reworking UI.
Finishing Defense Levels.
Adding better music and possibly a playlist feature.
Abilities.
Reworking Particle Effects.
Adding a currency to add more insentive to play harder levels.
Reworking level select system.
More enemies.
SFX.
Polish maps.
Customizable settings in Sandbox mode.
Balancing.
This is a rough order of how I want to release the new features. They will come in seperate updates to avoid another huge wait time. The plan is for the rest of v3.1 - v3.9 to include these changes. Hopefully it will only take 3-4 updates to release all of this and thus concluding the Polish Updates of v3.0. V4.0 will most likely release with several new maps and may come with the currency if it does not fit into any earlier updates. And that concludes this update log.
Thank You For Playing!
(And not make any excuses, but one of the reasons that this update took so long was that I had to make a better backbone for the game which would allow me to add new features much easier)
Files
Get BEAN TD
BEAN TD
BEAN
Status | In development |
Author | Penguin |
Tags | 3D, Tower Defense, Unity |
Languages | English |
More posts
- Minor Update - v3.2Feb 24, 2024
- HotFix - v3.1.1Feb 05, 2024
- Minor Update - v3.1Feb 02, 2024
- MINOR UPDATE v2.5May 07, 2023
- MINOR UPDATE v2.4May 06, 2023
- MINOR UPDATE v2.3May 01, 2023
- MINOR UPDATE v2.2Apr 30, 2023
- MINOR UPDATE v2.1Apr 30, 2023
- MAJOR UPDATE v2Apr 30, 2023
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